Paper Mario Fangame

May 2017, Week 3

+ Now using global variables properly
+ Now using states properly
+ Now generally using code more properly
- Since it's all been fixing code, there's been no art/visible progress
- Unity update did weird stuff to asset thumbnails, but the project itself is fine

May 2017, Week 1

+ Finally started working on project regularly again
+ First zone being developed
+ 3/4 buildings made for zone
+ Various decorations made
+ Camera script redone to be more like PM's camera
+ Generic Motion script made as precursor to Cutscene Manager script
+ Remade text sprites so they weren't so pixelated
- Noticed Mario's head sprite sometimes decides to randomly mess up it's rendering order so it ends up in front of every sprite on screen.
- Need to remake some of the zone assets later down the line cause they don't look good enough.