June 2017 (Week 1)
+ multitarget damaging and healing skills
- spent all week making my spaghetti a little bit more edible so no new features
+ multitarget damaging and healing skills
- spent all week making my spaghetti a little bit more edible so no new features
+ reworked battles to actually work
+ can defend
+ can heal
- it's all retarded and needs to be remade again
+ fog of war
+ working battles
+ turn order display
+ people die when they are killed
- all you can do is regular attack
+ added enemies
+ added party members
+ added battle screen
+ added menus
- none of those really work
+ started working on a game
+ implemented loading levels from file
+ made a minimap
+ made some sort of raytracing thing to draw first person dungeon
- have no idea what I'm doing