Four's Journey

June 2017 (Week 2)

+ Added combat between monsters, and monster factions. Villagers will now gang up on stray enemies or, if you attack them, on you
+ Added some spells
+ Added a combat system that takes armor and other stats into account

June 2017 (Week 1)

+ Added a new modular interface system and made a new interface for the game.

May 2017 (Week 4)

+ Implemented a good dialogue system
+ First quest, in which you rescue a blacksmith from a bandits' hideout is almost finished

May 2017 (Week 3)

+ Added a minimap and a crude overworld map, plus ability to travel between locations
+ Some improvements to combat (enemies will try to surround you, wounded enemies will flee from combat)

May 2017 (Week 2)

+ Added inventory and equipment systems
+ Added interactive objects like doors and levers