Metrognome

June 2017 (Week 5)

+ Can throw pots shattering them to pieces.
+ Added some new sound effects.
+ Added a health system with upgrades

June 2017 (Week 4)

+ Some more animation and animation polishing.
+ Added a chest that spits out various items when opened.
+ Started working on some attack animations and enemies
- Probably not making demo day.

June 2017 (Week 3)

+ Made coins bounce in various directions with varying degrees of bounce.
+ Started working on a house entering system, needs polishing.
+ Changed animations for jumping and rolling
+ Camera controls, now looking up makes the camera move up.

May 2017 (Week 4)

+ Just started with some old assets from an abandoned project
+ Can pick up and put down certain objects
+ Animations
+ A pause screen menu
+ Collecting coins with some juiciness(pictured)

December 2016 (Week 1)

+ Added ledge grabbing complete with ledge grabbing animation
+ Added ladder climbing animation
+ Some forest backgrounds and paralax scrolling
+ Changed it so the character doesn't change into another object to do their attack animation.
+ Added official art to the website
- That last one was a lie.