September 2017 (Week 1)
+ Boss added
+ Generally just a long line of shit
+ Met Demo Day
- Game isn't fun or interesting
- Pussed out of leaving feedback
+ Boss added
+ Generally just a long line of shit
+ Met Demo Day
- Game isn't fun or interesting
- Pussed out of leaving feedback
+ Buncha fully implemented enemies and sprites
- Gonna be a mad scramble to rig up the boss for this level and work out whatever the fuck it is I'm doing with these shadows and overlays before DemoDay.
+ Bunch of shit done. Entirety of first level either implemented or placeholdered. I'm not going to post the whole changelog, we'd be here a while.
- Local minimart started charging like twice as much for a 40 pack of Bonds, the pricks.
- The list of programs and people involved is more impressive than the game.
+ Bunch of shit that doesn't really account for much when the scope of the project could fit in a thimble.