March 2018 (Week 4)
+ made a vertex trail system that has decent optimisation.
+ you can now shoot while in the air (whoopty fuckin doo)
+ worked on explosion fx.
+ html5 bugfix (in browsers, some laptops take up gamepad slot 1 with some bullshit ghost hardware i don't even know the purpose of and set your controller to slot 2. this means your controller isn't read by the game. I created a work around for this.)