November 2017 (Week 1)
+ bug fixing
+ code refactoring
- no new gameplay features
+ bug fixing
+ code refactoring
- no new gameplay features
+ started new project for Halloween Jam
+ made a (very) simple game
+ added basic gameplay, sound and score tracking
- code is extremely messy
- started late, ran out of time!
- spelled siege wrong on my jam submission because I'm a dummy