June 2018 (Week 3)
+ Placeholder ball shooter now moves in more directions
+ Added functions to enable different easing types (e.g. cubic in, cubic out, cubic in/out etc)
+ Nearly fixed the shadow bounce bug
+ Updated the background which is still a placeholder
+ Just realized with the code I wrote, I can theoretically pause motions for impact frames which rocks
- Work on menus
- Need to refactor the hell that is my collision events
- Need to make this whole thing exciting