ColorFall

September 2018 (Week 4)

- missed last week's recap because I don't get how the new one works
+ went back to this game to actually finish it and publish it after 2 years
- past me was a retard, even more so than present me
+ refactoring old code is so fun
+ added a bunch of new stuff, included a new control system and new 'special balls' with various effects
+ refactored a lot of the UI code
+ juiced up UI and game
- still unsure about some things
- I really don't want to put ads but mobile games don't like paying for games