November 2016 (Week 1)
+ Fixed the enemy AI a bit
+ Added an actual attack
+ Implemented game over screen
+ Fixed UI for the bullets, now it adapts properly to any aspect ratio
+ Added new zombie type (which is the same as the other except with more HP)
+ Ready for DD11 (with about 2 minutes of gameplay)!
- For some reason headshots have stopped working, no time to find out why