November 2016 (Week 1)
+ added bouncing and rolling logs
+ added gabable hooks
+ some bugfixes and adjustments
+ added bouncing and rolling logs
+ added gabable hooks
+ some bugfixes and adjustments
+ Added ropes and climbing
+ Added moving platforms
+ Added pushable objects
+ Updated water visuals
+ Several bugfixes and adjustments
+ Smoothed carried and thrown objects movement
+ Thrown objects can hit and kill enemies
+ Added Swimming
+ Created a system to render unity scenes (i.e. for particle effects) to sprites
+ First steps towards a climbing system