February 2017 (Week 3)
+ Working on turning Cybership and HACK the F.B.I. into two content packs for the same base game versus separate codebases
- VestigialDevelopment.com expires soon :(
+ Working on turning Cybership and HACK the F.B.I. into two content packs for the same base game versus separate codebases
- VestigialDevelopment.com expires soon :(
+ Particles are fun
- Can't seem to make foreword content progress
+ Localization infrastructure changes
+ Repacked UI as greyscale for colorized themes
+ Streaming is good for staying on task
- Got intimidated and depressed over a slickly presented AAA competitor
+ Lots of localization infrastructure progress
+ Learning how to livestream dev
- Thinking about kickstarter
+ Playing with particles for the main game screen
+ Working on sudo and user accounts
+ Retooled programs to be hacked Dialogues for easier flow visualizing
+ Player "profiles" for multiple saves per computer
+ Babbys first steamworks integration
+ Playing with fuzzer gameplay concept to research new vulnerabilities
+ Submitted something for demo day
+ Tutorial workflow pretty good
- Didn't make much content
- Lots of things silently broke in the leadup to DD
+ Malware (executables and batch files for payloads)
+ Malware modules (encrypt executable, delete traces afterwards)
+ Cleanroom malware creation lab
+ Fixing accumulated broken stuff
+ Got a sound effects pack and "sonic undertones"
+ Thinking about kickstarter
+ AI hierarchical tasking
+ Basic scenario spawning
- Time to make content
+ Javascript works in the game
- JS will probably let the player get into all kinds of trouble/sequence break
- realized using the same family of templates is going to make all sites feel samey (all via Bootstrap)
+ Greenlit!
+ Build webpages from HTML fragments
+ From SQL tables into page values without per-page code
+ Remade web browser
+ Bought/implemented a dialogue system asset
+ Bought/implementing an embedded browser asset
+ Made/making an in-game chatroom
+ Easier/faster content creation with existing web design tools
- Greenlight ded
+ Greenlight steamcommunity.com/sharedfiles/filedetails/?id=795765733
+ Major refactoring
+ Greenlight started
- No demo for dd11
+ Addressbook
+ More sounds
+ danker background
+ ui polish
+ Promo vid and greenlight any day now
+ Made "discovery" system for finding information/profiling characters
+ Russian, Turkish, Ukranian translations of greenlight page