Wicked Charm

January 2017 (Week 3)

+ Made a simple ledge grab mechanic.
+ Finished a jumping animation.
- I'm so slow making progress that I feel ashamed to post in the recap.
- I'll stop making character animations for now and start working on some other things like the level assets.

January 2017 (Week 1)

+ The run cycle is done.
- I'm so slow making sprites it's not even funny.
- The character is still missing some sprites.