Succubus Caprice

October 2016 (Week 4)

+ Found some time for the project.
+ Finally thought of a name for the game.
+ The character now has a hairstyle.
+ The engine is pretty much done
+ The graphic assets are getting remade.
+ Rain!
- Mixels are still plaguing the fullscreen.
- The progress is slow.
- Having a hard time making the art direction consistent.

October 2016 (Week 2)

+ Improved some animations by adding frames
+ Added snow with particles
+ Made a half-assed tileset for comfiness purposes
+ Posting for the recap
- Some animations are in need of extra frames
- Crazy screen tearing because I fell for the pixel perfection meme
- Still a Whodev