Clarent
Dev: |
Arikado, PHI |
Tools: |
GM:S, Paint.net, Aseprite, FL Studio |
Web: |
+ Fixed tons of little stuff
+ Fixed few menus going apeshit
+ Wrote angle detection code for Xinput controllers because getting diagonals with GM:S functions for analog sticks are fucked up and it doesn't help Xinput is shit so now it's lots easier to do diagonals (like with grappling hook)
+ Wrote better system to check if analog stick is "pressed" or "released"
+ Overall support for Xinput is better than before
+ Added first special for Carnwennan (Shroud)
+ Started making the 1h animations better