Fungus Amungus
Dev: |
Millien |
Tools: |
Unity/C# |
+ Made a fox model for my basic "chase player" enemy
+ Made a beehive model for my basic "shoot at player" enemy
+ Fiddled with enemy projectile mechanics to make it more thematically appropriate
+ Refactored my enemy placement system in map generation
- Enemy type system is probably going to require a total overhaul