Space Dementia
Dev: |
rez |
Tools: |
SFML/C++ |
Web: |
+ Experimenting with new player sprite
+ Started new enemy animation and logic
+ Tweaks to current boss to make it less aggressive
+ Added cloth as serializable and interactable object
+ Fixed rare bug in collision handling
+ Visor light now rotates the same way as head, flashes when directly straight
+ Changed crosshair look and smoothing
+ Tighter boomerang trajectory
+ Fixed problem where platform movement would get stuck