ProcGenLab
Dev: |
Nori |
Tools: |
UE4, Blender, GIMP |
Web: |
+ Implemented mission system
+ Expanded upon mission system to allow multiple types of missions (kill target, fetch item(s), use object) and multiple quantities of different reward items
+ Made weapon rack so guns aren't lying around on the ground anymore
+ Made NPCs stop spinning when idle
+ Made camera system feel better
- Removed elevator shaft from dungeon room list. Need to fix collision rotation math for it.