Mech game that should be dead
Dev: |
Tomo Ge |
Tools: |
UE4, Blender, Gimp, Krita, Trello |
Web: |
+ Have more or less an idea of what the first level's going to be, started modelling some parts of it
+ Slight work on the grunt, it now has crappy hands
+ Changing the way bullets are pooled
+ Have a concept for the next enemy, started modelling it
- (?) spent a bunch of time practicing
- still no concept for the MC-Mecha
- not focused enough