+ Jumpholes now lock the player in while jumping
+ Jumpholes now have larger hitboxes and can be insta-docked if close enough
+ Jumptunnels set proper reflect layers
+ When in jump, music will no longer play unless specified
+ Added a universe map
+ You can no longer thrust into wormholes
+ Ships with jobs now have a weighted preference towards any docktable targets in their immediate spawning field
+ Fixed issue where contact windows would display names before you discovered the thing
+ Added space forests
+ Added space graveyards
+ Added variations for very large, very bright suns
+ Did collision pass on asteroids to make them able to be flown through and around better
+ Did graphical pass on asteroids and scrap, drastically reducing drawcalls and improving performance by around 20 FPS in heavy asteroid fields
+ All flyable ships have descriptions now. Shiplore.
+ Fixed issue where closely related asteroid fields would be considered identical by the mapping system
+ Shields and thrusters now have proper models
+ Fixed issue where certain asteroids would spawn in areas specifically marked as non-spawnable.