February 2017, Week 4

+ made an flexible function that moves a pawn across multiple points on the map
+ player can now score points
+ set the camera to orthographic to make everything clearer
- still no art
- still no actual gameplay
- busy

February 2017, Week 3

+ Not giving up
+ Might have fixed the worst framerate issues
+ Game is in a playable state
- No art direction
- Next to no gameplay
- No HUD