June 2017 (Week 5)
+ Released v0.0.5
+ Intro animation
+ Help screen with the controls
+ Changed joystick controls to something better
+ Removed the buggy crashy level transition and replaced it with the good old black swipe
+ Lots of bugfixes
+ Buncha secret stuff
+ With Demo Day and hopefully all bad bugs out of the way, I can focus my efforts on redoing EVERYTHING in the next 2 months not only to port it to Godot 3.0 but also banish the horrible core code I made, this game started as a 3-day jam project so tidiness wasn't in my mind at the time
+ We will find out if the Demo Day bot supports gifs