Project Abel

May 2018 (Week 2)

+ have a list of feedback form demo day to work on
+ fixed many small complaints people had
+ added more visual and audio indicators for taking damage
+ more story and scenario planning
- need more feedback desu

February 2018 (Week 1)

+ Polished up existing animations and started working on 4 directional walk animation.
+ Entire game progression almost planned

July 2017 (Week 4)

+ Still working on inventory system
+ Got the game to find an empty space that is the right size perfectly
+ started working on being able to move items around
+ cleaned up art a little
- programming an inventory is making me want to put my head through a window