Cryptoland

March 2018 (Week 4)

+ Added new juicier flip, slash and dash animation
+ Made body models for wallstreet bosses
+ Changed my environment shaders to toon
+ Started replacing placeholder sprites and particles
+ Added juicy destructible environment props

March 2018 (Week 3)

+ updated the character controller
+ updated animations
+ implemented wallstreet assets
+ started working on wallstreet level composition

September 2017 (Week 1)

+ character and level select systems
+ loads of bug fixing
+ made some more hazards
+ added music and sounds
+ submitted demo to demo day