Galactic Pocket Billiards

December 2017, Week 1

+ Fixed some bugs
+ Started working on release date trailer
- Waiting on art from the artist
- Probably going to do nothing this week because I'm graduating from college and want to finally take a break

November 2017, Week 5

+ Finalizing levels
+ Juice, polish, bugfixing, etc...
- Ready to work on next game already

November 2017, Week 4

+ Steam page up!
+ Rough drafts of all levels finished, only polish remains
+ Implemented "drop zone" where you can place your cue ball in some levels
+ Lots of bugs ironed out
- Is a game ever really done?

November 2017, Week 2

+ Steam store page now live!
+ Updated demo with feedback from demo day
+ Added juice
- Need to tweak levels
- Need to make new trailer
- Maybe introduced some new bugs by accident

November 2017, Week 1

+ Submitted to DD17
+ Now with 20% more juice
+ added trail to asteroid
- People have pointed out some bugs/flaws in their feedback

October 2017, Week 4

+ New space shooter minigame
+ Released 2nd demo, try it out!
+ Too arsed to download? Try experimental html version:
- Need more feedback
- A little lazy lately
- Just wanna work on the next game

October 2017, Week 2

+ Adding changes from demo feedback
+ Started working on promo material
+ Preparing for 2nd demo release
- Android capping at 60fps is a bummer
- GMS is actually a meme

October 2017, Week 1

+ Released demo! Leave me some feedback please
+ New cover art
+ Added speed slider (to be released in next demo)
+ Changed some colors around (same as above)
- Nobody is downloading and giving me their thoughts

September 2017, Week 3

+ Announced game
+ Getting ready to release demo
+ Full game maybe 75% done
+ Gee I hope it is fun
- Actually been working on it for a year