December 2017 (Week 2)
+ Added enemy: Elemental
+ Added enemy: Armored Wizard
+ Added player-health and death screen
+ Added enemy: Elemental
+ Added enemy: Armored Wizard
+ Added player-health and death screen
+ Added magical armament visual effect
+ Added unique missile/bubble variants
- Need to rework beam mechanics to play well with new shaders
+ Enemy wizard is now fully animated and has basic attacks
+ Spell effects have unique particles
+ Gravity effect implemented for beams and bubbles