March 2018, Week 4

+ Finished the water world
+ Finished the first level of the city world
+ Finished balancing my new demo's difficulty (It will be ready for demo day).
- Bugs with demo's UI still I need to fix before demo day. (Back buttons don't work in the options, and lowest settings are on by default.

March 2018, Week 3

+ Worked on UI for demo
+ Added spooky runs
+ Polished animations for my demo
+ Discovered bugs to do with puzzle cages