[Can't think of a name yet]

April 2018 (Week 1)

+ Retouches to the audio system
+ Implemented a cutscene mode for the player, removing the control from the user so it can be controlled by the game itself
+ Starting to implement an actual HUD
+ Also starting to implement the animation system

March 2018 (Week 5)

+ Mostly tying in sounds with the game's events (stepping noises while waking, pain noises when getting hurt, etc).

March 2018 (Week 3)

+ Completely finished the painting system (drawing, detecting when there's not enough ink, alerting when painting above unpaintable entities).