Age of Bone

October 2018 (Week 4)

+ expanded the team so progress on code should become faste rnow
+ finished rough description of the plot for each chapter
+ finished rough description of the sidequests
+ did abunch of pixelart to represent the cast of characters when speaking in the story
- still have to write proper story and dialogues based on these descriptions
- couldnt do any 3D art because im at my parents place and the laptop i have here overheats rediculously fast

October 2018 (Week 3)

+ finished all human buildings this week
+ started making autistic massive spreadsheets with unit stats and buildingstats for balance
+ coder is currently doing fist prototype of the building mechanics for basebuilding
- no music yet
- still have to do sprites for particle effects
- no real maps yet
- no menue yet
- font still needs to be done
- having nightmares about voiceacting all the units because my mic is shit and my buddys mic is shit too

October 2018 (Week 2)

+ finished up all segments for placable walls and towers
+ finished up alot of human units
+ first pathfinding prototype for units
- no model has animations yet
- no menue yet
- prettymuch everything beside the things listed above in the positives arent done yet