September Sortie

October 2016 (Week 4)

+ Enemies now spawned by map location
+ Enemies spawn with their according map tile when the game board scrolls up
+ Beginnings of recruiting new units from cities
- showed to a few friends, one was 'triggered' by the loli class, the other laughed at the 'assman' name for the asset manager
+ both thought it was a p. cool game

October 2016 (Week 2)

+ Implemented path finding for player units
+ BackEnd Code Refactoring
- Path finding introduced other bugs