September 2019, Week 2



Pastaspace Interactive




+ Added a way to waypoint to things out of your system.
+ Fixed issue where connected systems were duplicated.
+ Mineable asteroids no longer spawn outside of system master transforms.
+ Fixed issue where objective UI wouldn’t properly display player’s level and name.
+ Clearings in fields no longer deflect projectiles.
+ Added bombers and descriptions for such.
+ Added a secondary bar for secondary ultimate attacks.
+ Ship classes now set.
+ Fixed issue where the quest marker wouldn’t update upon re-teleporting back into a system.
+ Fixed issue where you could thrust inside wormholes.
+ Added more station exteriors.
+ Began work on replacing station models with finished ones.
+ Finished basic greyboxes for all freighters.