February 2018 (Week 2)
+ Finished player sprites and implemented them
+ More work on the tileset done
+ Finished player sprites and implemented them
+ More work on the tileset done
+ Added 8 more level (up to 10)
+ Fixed a ton of bugs
+ Added version control
+ Artist finished working on tileset
+ Added first boss
+ Added fullscreen support
+ Implemented pushable vases for puzzles
+ Implemented presseable slabs for puzzles
+ Designed level 1 and 2 for the game
+ Implemented level transition
+ Designed prettier assets
+ Implemented a placeholder intro