Not Tower of Succubus

February 2018, Week 1

+ Added 8 more level (up to 10)
+ Fixed a ton of bugs
+ Added version control
+ Artist finished working on tileset
+ Added first boss
+ Added fullscreen support

January 2018, Week 4

+ Implemented pushable vases for puzzles
+ Implemented presseable slabs for puzzles
+ Designed level 1 and 2 for the game
+ Implemented level transition
+ Designed prettier assets
+ Implemented a placeholder intro