jamos

December 2016 (Week 3)

+ fixed sprite transparency
- Still don't have snow boarding level running
+ krampushack coming along well

December 2016 (Week 2)

+ I've been working on this basically the whole time
- But not posting on /agdg/ because I want to concentrate
+ It now has a working internal ANSI-console emulator
+ virtual file system with "command line" apps
+ DOS multithreading uses setjmp/longjmp
+ Other platforms use real multithreading
+ Can read inside zip files too now