Forbidden Arms

March 2021, Week 2

+ Godot plus Anime = this game?
+ Battle System is 95% done! Demo out this month.
+ Hit effects are in.
+ Music and Soundfx are in!
+ Mechanics/Tutorial is done!
+ Pause and options are done!
+ Basically crunched myself finishing most of the UI because i hate doing those.
+ Can export on html5 with no fps drops...
- ...but their chosen (frame work?) stutters audio so bad, i can't deploy it there yet.

March 2021, Week 1

+ Almost done with the basic port from flash
+ Still lots of placeholders, but progressing well
+ All Ougi Level 1 moves are in
+ Combo / Kill / Streak counters are in
+ Basic GUI working