Riptide

September 2021 (Week 4)

+ Fully implemented new boss: the Cyclops
+ New track, the boss theme
+ New track, a second athletic theme
+ Began working on the final boss, have all the outline done up
+ Made a new HUD for the final boss encounter
+ Began working on setpieces for individual levels

September 2021 (Week 3)

+ Added a boss, the Monger of War
+ Added some polish and small bug fixes
+ Added new enemy, based on both a shark and an eel
+ Added new enemy, based on a shrimp
+ Created exploding pearls, which launch in a random direction with gravity on creation
+ Sprited new boss
+ Sprited new enemy
+ - Created a boss including sprites, but it doesn't feel great to fight, so it will likely be scrapped