+ Created tons of new nebula textures.
+ Fixed issue where nebula volumetrics would be disabled if entering a nebula.
+ Fixed issue where sunshafts in a nebula would still be able to be seen.
+ System can now set their ambient intensity.
+ Added even more sun textures.
+ Began pass on nebula exteriors.
+ Exterior puffs can now have colors independent of the main body’s color.
+ Added and fixed icons for all freighters and bombers, and also corrected some descriptions on them.
+ Added puffs to solar rings.
+ Comm windows now use the priority system correctly.
+ Finally stopped dragging my feet with the skill redux and just did it properlike.
+ Re-evaluted several skills and made them actually work correctly.
+ Hired on a few new people for assetwork.