August 2020 (Week 1)

BnB

Dev:

Commander Rad

Tools:

Love2D, Blender, Spine, Affinity Designer, Affinity Photo, Zeplin, QGIS

Web:

twitter.com/GamesBreakfast

+ Artillery and any similar unit in future, will have its turret return to default position before deploying and retracting.
+ Created a special tile that creates an invisible wall around the edge of a map. This is automatically generated
+ Damage states and supply states added. Now the amount of damage taken and amount of supply remaining can be seen visually.
+ More bug fixes
- Started making some more temp building models.
+ Here's all six of the faction secretaries
+ Here is the current music for anyone that wants a listen:
+ menu track: soundcloud.com/user-255042164/bb-main-menu-theme
+ chill track: soundcloud.com/user-255042164/bb-chill-theme
+ tension track: soundcloud.com/user-255042164/bb-tense-theme
+ editor track: soundcloud.com/user-255042164/bb-map-editor-theme
+ battle track: soundcloud.com/user-255042164/bb-battle-theme

Underspace

Dev:

Pastaspace Interactive

Tools:

Unity

Web:

underspace.pastaspaceinteractive.com

+ Started to build proper cockpit models for ships.
+ Added some ice fossils.
+ Added some variants on crystal colors.
+ Added hair for Vauldwin.
+ Added skin texture variants for the Ijuni.
+ Added some geyser tubular… rocks.
+ Added some standing stones.
+ Made a space egg.
+ Replaced the speaker statue with a proper version.
+ Fixed issue where the radio had stopped working.
+ Asteroids in the navmap behave like other stuff on the navmap.
+ Expanded conversation list to indicate when a tradelane is being activated.
- Spawning system is still fucked even after all that time trying to unfuck it god dammit