+ Added more variety of party member spawning stuff and redid entire logic core for spawning them in.
+ Party members can spawn on stations with unique dialouge per station.
+ Improved frienddrive UI looks and implemented drive mechanics.
+ Implemented basics of demo party member.
+ Campaign system managers can have an independent event system, largely used for quests.
+ Created lower tier washer turrets for quests.
+ Added system managers to all systems.
+ Added new requirements to the dialog requirement section to check if the player is currently engaged with any sort of fighter.
+ Added storage system and custom model for it, to let players store equipment.
+ Shift+click now quick-actions items for the trader, storage system, and mission system.
+ Changed ship customization system to use sliders instead of a color wheel.
+ Redid certain beam projectile trail mechanics and allowed projectile impact effects to be anything.
+ Godmode no longer affects heavy equipment.
+ Storms can now spawn unstable wormholes inside nebulas.
+ Began work on major memory optimizations. God this makes me want to die.