+ Continueing work on the behavior tree of units.
+ Started work on adding a map select menu, picking out factions, teams, colors, starting positions etc.
+ Starting positions are limited to 8 (kinda visible in vid)
+ Started to add map functions, like a "starting position"
- map functions will in future be used to guide AI to attack and defend.
+ Starting to add various functions to complete a full game loop.
- All this essentially means the player can select a map, start on a map with a builder, build out their forces, destroy the enemy and win.
- This crap will likely also take multiple weeks. (hooray)
+ Here is the current music playlist for anyone that wants a listen:
+ playlist: soundcloud.com/user-255042164/sets/b-b-ost
- For those that would like to use the AGDG recap, its here: recap.agdg.io