+ Continue to add multiplayer infrastructure.
- This will likely also take multiple weeks.
+ Multiplayer menu and in-game syncing added
+ In-game desync checker added. Checks every time an entity stops, voluntarily or otherwise, the entities position.
+ Added periodic syncs for other stats and frequent sync-checks for items like health, life/death status, and build state.
+ Need to gradually fill out an entire factions' worth of units and buildings.
+ Just finished the 'construction yard' asset, which, just like in CnC, is your main base building. Also the supply receiver. (Pictured)
+ Here is the current music playlist for anyone that wants a listen:
+ playlist: soundcloud.com/user-255042164/sets/b-b-ost
- For those that would like to use the AGDG recap, its here: recap.agdg.io