+ Doubling back into pathfinding, as it tends to get stuck randomly.
+ Shadows are as good as they're going to get for now
+ Turns out, the tool for combining normals maps, were fucked and I have to recombine all normal maps for all assets. This should be done by this weekend.
+ Fixed a ton of little bugs.
+ Added a tech structure, the weapons bunker
+ Refreshed the scaffolding for building structures.
- Moving closer to version 0.01 pre-alpha release, which has bare bones LAN multiplayer.
- This will likely happen after the path-finding hang ups are ironed out.
+ Here is the current music playlist for anyone that wants a listen:
+ playlist: soundcloud.com/user-255042164/sets/b-b-ost
- For those that would like to use the AGDG recap, its here: recap.agdg.io