+ Armor and penetration system for units and munitions respectively
+ Falcon style Smart Scaling applied to aircraft
+ Situational Awareness markers show name, distance, and faction
+ Markers move along edge of screen when off screen
+ Weapon racks for external storage and launching of munitions
+ New rocket and rocket launcher models
+ Aircraft now aware of and can fire weapons
+ Vehicle turrets and weapons added back in
+ Big expansion of Vehicle AI to give them a simple attack mission
- Bugs present in marker system during ground battles
- Unity Editor has been crashing a lot since vehicle turrets were added
- Vehicle AI works, but is still very specialized and unusual
- Performance problems in large battles?
- Sound mixing is very bad during large battles