+ Adjusted killzone, size, and general composition of Deadforest to match new things.
+ Added a hanging tree.
+ Added mobile blackholes to the Tierra system.
+ Allowed for blackholes and other types to randomly warp the player, rather than set warp the player.
+ Added a particle system pausing system, for frozen-time bits.
+ Began adding powerlines to Macrovari space.
+ Adjusted some coloring in nebula.
+ Fixed issues where some ship visuals weren’t hooked up properly.
+ Fixed some miscategorized equipment.
+ Redid some backgrounds and adjusted some sun portions.
+ Fixed some mislabelled lanelines and nebula sizes.
+ Lanelines now have their own icons.
+ Manual docking now has color-codes for when you’re in range of stuff.
- Odd behavior with some docking distances not being accurate when in manual docking mode.
+ Selecting something now briefly shows the services it offers, if any.
+ Optimized solar lens flares a bit.
+ Added some more optimization systems for culling linked objects.
+ Macrovari systems now have powerlines.
+ Added Scraphenge.
+ Adjusted tons of suns and coloring in systems to better fit things.
+ You can now kill or be killed by God.
+ Fixed up Vauldwin fighter models slightly.