Ironmash!

April 2017 (Week 1)

- trying to resolve a bug where clients randomly disconnect during the game
- not much progress until I have resolved that

March 2017 (Week 5)

- not much progress this week
+ multiplayer implemented, working on matchmaking
- need to make some human-friendly menus

March 2017 (Week 4)

+ More units
+ More skills
+ Animations when damage is dealt
+ About to figure out multiplayer
- Animation events can't be implemented in the way i made the animations
- Dreading the time when I can't postpone making the actual art and music anymore

March 2017 (Week 3)

+ Made (shitty) art and animation for the units
+ Made most of the UI
+ Game is finally playable
- I keep finding new bugs every time I play
- Everything is a placeholder for everything