March 2018 (Week 4)
+ bug fixing
+ water area is now two storeys
- bug finding
+ bug fixing
+ water area is now two storeys
- bug finding
+ water level hub
+ finished fire area
- not finished teleporter
+ reworked lava
+ looking at puzzle designs to make them better
+ started working on water area
- slow week
+ Released demo for DD19
+ Got a lot of feedback to work on
+ Started planning revamped Fire Area
- lots of bugs to sort out
+ implemented ice/furnace puzzle
+ implemented moving rocks puzzle
+ polished up main fire area hub
- picking up objects has lost collision
- still have to add in final fire room for Demo Day
+ made a really cheap way of having godrays
+ started the fire area (not finished)
+ finished puzzle design document
- wanted to get started on implementing puzzles but ran out of time
+ changed name from Grotto to The Cavern
+ made starting area
+ started working on fire sub-zone
- was ill so missed monday recap
- probably shelving the ruins idea until I can get a style I like with it
+ Moved from 3rd person to 1st person camera
+ added orbs
+ made orbs work
+ made orbs pretty
- orb animation is weird so it's removed for now
- Mountain Challenge on hold until this game is ""done""