Slashy Game

August 2018, Week 3

+ Grassy tutorial stage is shaping up nicely
+ Started working on castle stage
+ Messing around with cool puzzles and platforming elements
- Still ignoring the dev aspects I'm bad at

July 2018, Week 4

+ Created UI
+ Got another model from Square
+ Pause menu
+ Did some optimizing
+ Early textures
+ Made a first zone
+ Added two enemies with AI
- Suffering from heat and terrible life choices

July 2018, Week 3

+ Started the project
+ Movement feels good
+ Moving platforms
+ Attacking
+ Got a character model from Square
- This might've been a bad idea