September 2020 (Week 4)
+ Single Player intro levels
+ New graphics and sound for special attacks
+ Jeepers
+ Single Player intro levels
+ New graphics and sound for special attacks
+ Jeepers
+ bugfixes
+ shilling
+ More sensible server architecture
+ Team deathmatch mode
+ Map rotation
+ avant garde art style
+ balance changes
+ control scheme options
+ health and damage boost pickups
+ spawn timer
+ made defense more useful since everyone complained about dying too quickly. everyone now complaining shrimp are too tanky
+ bug fixes and server stability
+ fixed a bunch of server bugs and (most of) the random segfaults
+ stress tested server on /v/
+ multiple concurrent game support
+ minimap
+ chat box
- a furry made a battleshrimp subreddit