Love2D, Blender, Spine, Affinity Designer, Affinity Photo, Zeplin, QGIS
+ VERSION 0.04 RELEASED
+ Optimization is a success
+ 70% reduction in VRAM usage
+ 400%+ in file size, but the compressed downloadable file itself remains about the same size.
+ A total overhaul of the entire asset production workflow
+ All asset files converted from png to dds
+ All vehicle assets directions reduced from 32 to 16, halving the frame count
+ All asset resolutions increased by 50%
- The lower resolution produced weird compression artifacts, uprezzing mitigated that substantially.
- This choice makes the game look nicer, but we actually didn't want to do it to save on filesize.
- Otherwise the same as version 0.03
+ A lot of new features are nearly ready, but weren't added into this optimization update.
+ Version 0.04 released and is available here: https://balancedbreakfast.itch.io/bombs-and-bullets
+ I do dev streams here regularly: https://twitch.tv/commander_rad
+ Here is the current music playlist for anyone that wants a listen: https://soundcloud.com/user-255042164/sets/b-b-ost
- For those that would like to use the AGDG recap, its here: http://recap.agdg.io/