Love2D, Blender, Spine, Affinity Designer, Affinity Photo, Zeplin, QGIS
+ VTOL aircraft spin and crash to the ground when destroyed (vid)
+ An additional area that isn't part of the collision box but part of the build area can be added to structures.
- This will make it possible to add empty areas around production and supply buildings.
+ Vehicles will now slow down when going uphill and speed up going downhill.
+ Terrain cost now affects pivot speed.
- This will make vehicles turn fastest on tiles like roads and slowest on tiles like sand.
+ Fixed various VTOL aircraft bugs
+ Fixed some other bugs.
+ Simplified the collision system
- This means I need to re-check and center all visual to the exact center of the collision boxes. Requires some re-rendering of assets.
+ A Dock and Patrol Boat was added.
- Patrol boat just rolls on the bottom of the ocean, so that needs to be fixed in future.
- Updated all the female infantry portraits as well.
+ New music is being made.
+ Version 0.04 released and is available here: https://balancedbreakfast.itch.io/bombs-and-bullets
+ Here is the current music playlist for anyone that wants a listen: https://soundcloud.com/user-255042164/sets/b-b-ost
- For those that would like to use the AGDG recap, its here: http://recap.agdg.io/