BnB
Dev: |
Commander Rad |
Tools: |
Love2D, Blender, Spine, Affinity Designer, Affinity Photo, Zeplin, QGIS |
Web: |
+ Added AA, AT and Medic infantry units
+ Made icons for new infantry units and redid the old ones
- Still need to add the 'pilot' infantry, then the basic set of infantry is complete
+ Weapons now operate fully in 3D space
+ Ray weapons now spawns a 3d rectangle
- This is a surprising development, it means we can start using simple 3D objects
- Need to make a custom shading system, also need to make them cast shadows
- Might explore this in the future, could be a good fit for munitions, aircraft and vehicles
+ Missile now track targets properly
+ Fixed and fine-tuning for weapons functions and visuals
+ Bugs relating to force-fire has been fixed
+ Re-scaled Box2D physics system in order to raise the max speed of the bullets in-game
+ Version 0.04 released and is available here: balancedbreakfast.itch.io/bombs-and-bullets
+ Here is the current music playlist for anyone that wants a listen: soundcloud.com/user-255042164/sets/b-b-ost
- For those that would like to use the AGDG recap, its here: recap.agdg.io